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-0.88
0.92
1,009
2,722
4
panhectic
client
3
And a SYSTEM environment variable was created.
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0
0.75
0.25
0.25
1,009
2,722
4
panhectic
client
4
And it works.
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0
1
0
0
1,009
2,722
4
panhectic
client
5
Can I point out that there are somewhat confusing instructions for setting NUITRACK_HOME?
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0.118
0.882
0
-0.1548
1,009
2,722
4
panhectic
client
6
One says to set it to \nuitrack … whereas for Windows it get set to C:\Program Files\Nuitrack\nuitrack\nuitrack.
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0
1
0
0
1,009
2,722
4
panhectic
client
7
Mike.
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0
1
0
0
1,009
2,722
5
Mariya
member
0
Glad that you managed to solve the problem.
Ю,
признание
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Glad
1
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null
0.216
0.4
0.384
0.2732
1,009
2,722
5
Mariya
member
1
And thank you for bringing the issues with instructions to our attention.
БЛАГ, Ю
благодарность
null
thank you for
1
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null
0
0.815
0.185
0.3612
1,009
2,722
5
Mariya
member
2
We will try to make it clearer.
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утверждение
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1
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0
1
0
0
1,010
2,754
1
yiks
client
0
An error occurs.
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0.574
0.426
0
-0.4019
1,010
2,754
1
yiks
client
1
I want to know the solution.!
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null
0
0.507
0.493
0.4389
1,010
2,754
1
yiks
client
2
Activation error: NuitrackException: CURL(35) SSL connect error
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null
0.519
0.481
0
-0.6597
1,010
2,754
2
Mariya
member
0
Hi @yiks!
ПРИ, ОБР
обращение
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Hi
1
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0
1
0
0
1,010
2,754
2
Mariya
member
1
Sorry for the issues you’ve encountered!
ИП
извинение
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Sorry for the issues you’ve encountered!
1
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null
0.242
0.758
0
-0.1511
1,010
2,754
2
Mariya
member
2
What OS and architecture do you use?
ЗДИ
уточняющий
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What
1
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0
1
0
0
1,010
2,754
2
Mariya
member
3
If you are on Linux, try to install the curl package by executing the command sudo apt-get install libcurl4-openssl-dev Looking forward to your response.
РЕК, СВ, Ю
суггестив, реквестив
null
Looking forward to your response.
1
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0
1
0
0
1,011
3,104
1
asama
client
0
Hi, We’re getting intermittent crashes on our packaged Unity application with the following exception: INVALID_POINTER_READ_c0000005_NuitrackModule.dll!Unknown The application should run for 10 to 12 hours every day and we’re getting around 12 crashes a day with the same error provided above.
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0.071
0.929
0
-0.4574
1,011
3,104
1
asama
client
1
The crashes don’t have any specific pattern, we have had multiple crashes happen within a 30 min span and we have also had the application running for 5 hours with up to 6 people being tracked without issues.
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0
1
0
0
1,011
3,104
1
asama
client
2
We sent some crash logs and dmp files through email, let us know if you have received them or if we should send them again.
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0.101
0.899
0
-0.4019
1,011
3,104
1
asama
client
3
These are the specs we are using: Intel Realsense D455 Nuitrack v0.36.3 Unity 2021.3.10f1 Thank you in advance
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0
0.872
0.128
0.3612
1,011
3,104
2
Stepan.Reuk
leader
0
Hello @asama Try to test the sample Nuitrack\nuitrack\nuitrack\bin\nuitrack_sample.exe Does the same problem occur?
ПРИ, ОБР, СВ
обращение, суггестив, верификативный
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Hello Try to Does the same problem occur?
1
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0.184
0.816
0
-0.4019
1,011
3,104
3
Stepan.Reuk
leader
0
@asama Has your issue been solved?
СВ, ОБР, Ю
верификативный
null
Has your issue been solved?
1
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null
0
0.704
0.296
0.2732
1,011
3,104
3
Stepan.Reuk
leader
1
Do you have any questions?
СВ, Ю, МВ
идентифицирующий
null
Do you have any questions?
1
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0
1
0
0
1,012
2,782
1
Shariq
client
0
I’ve been looking around and i found this here, Recognize of rising hand 5 and decided to incorporate that.
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0
0.849
0.151
0.4939
1,012
2,782
1
Shariq
client
1
The issues i ran into are the angles that determine whether your hand is up or down as it all seems very finicky, sometimes not working and sometimes giving a wrong response.
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0.082
0.769
0.149
0.3612
1,012
2,782
1
Shariq
client
2
If there better way around this.
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0
0.633
0.367
0.4404
1,012
2,782
1
Shariq
client
3
What I’m looking to do is get users Left hand up, Left hand down, Right hand up , Right hand down, Both hands up and down.
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0
0.632
0.368
0.9153
1,012
2,782
1
Shariq
client
4
Are there any other sources that would be able to help me?
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0
0.803
0.197
0.4019
1,012
2,782
2
EugeneVasiliev
leader
0
At the moment, NuitrackSDK does not have a built-in module for determining poses.
ДЕЙ, СТОП
утверждение
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0
1
0
0
1,012
2,782
2
EugeneVasiliev
leader
1
We will add it soon.
СТОП
утверждение
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0
1
0
0
1,012
2,782
2
EugeneVasiliev
leader
2
It is very convenient to determine the direction of the limbs relative to the body by comparing vectors, for example, using the Vector3.Dot function, which will return 1 if the vectors being compared are directed in one direction and -1 if in the opposite direction.
РЕК
суггестив
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0
1
0
0
1,012
2,782
2
EugeneVasiliev
leader
3
By varying the threshold, you can set the error from the direction reference.
РЕК, Ю
суггестив
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0.184
0.816
0
-0.4019
1,013
3,106
1
OADigitalLab
client
0
Hello, I am working with nuitrack and Unity.
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0
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3,106
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OADigitalLab
client
1
Everything was working fine until later today, around 17:00 (Paris Time).
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0
0.847
0.153
0.2023
1,013
3,106
1
OADigitalLab
client
2
It stopped working properly, without errors, and I changed nothing !
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0.144
0.68
0.176
0.1098
1,013
3,106
1
OADigitalLab
client
3
I tried earlier packaged versions of my project that worked (Nuitrack-wise) and it stopped working too !
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0.12
0.88
0
-0.2942
1,013
3,106
1
OADigitalLab
client
4
:open_mouth: I tried running previous packaged projects on the deployment computer (with a paid version of nuitrack) and its not working either !!
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1,013
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OADigitalLab
client
5
What’s going on ?!!?
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1,013
3,106
1
OADigitalLab
client
6
I assume this is something on your side, that you’re working on something that bugs it over here, but please help me, we have a VERY IMPORTANT SHOW TOMORROW and nuitrack is core to the experience !
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0
0.745
0.255
0.9123
1,013
3,106
1
OADigitalLab
client
7
On the debug log, I can see that it stops and starts when i get in front of the camera, and the raw preview canvas is disapearing / reapearing in different ways (but no tracking is working) !
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0.109
0.891
0
-0.5255
1,013
3,106
1
OADigitalLab
client
8
image image 774×1377 135 KB Please help me !
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0
0.569
0.431
0.6476
1,013
3,106
1
OADigitalLab
client
9
This is very, VERY, URGENT !
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0
0.548
0.452
0.6285
1,013
3,106
1
OADigitalLab
client
10
Thank you in advance !
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0
0.589
0.411
0.4199
1,013
3,106
1
OADigitalLab
client
11
Sashi
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1
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0
1,013
3,106
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Stepan.Reuk
leader
0
Hello @OADigitalLab Try to test the sample Nuitrack\nuitrack\nuitrack\bin\nuitrack_sample.exe And also what do you mean by “anchor point”?
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1
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1,013
3,106
3
Stepan.Reuk
leader
0
@OADigitalLab Has your issue been solved?
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0
0.704
0.296
0.2732
1,013
3,106
3
Stepan.Reuk
leader
1
Do you have any questions?
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0
1
0
0
1,014
2,965
1
Wyatt
client
0
I’ve been using Simple Interactive Water for URP HDRP VR which can be found here: Simple Interactive Water for URP HDRP VR | VFX Shaders | Unity Asset Store Running the example they gave, it works as intended, and by adding my own 3d objects and applying the water interferer script I can get these objects to interact with the water just fine.
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0
0.934
0.066
0.5106
1,014
2,965
1
Wyatt
client
1
However, I’ve been trying to get it to interact with any Nuitrack character to no avail.
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0.128
0.872
0
-0.296
1,014
2,965
1
Wyatt
client
2
I’ve tried adding the water interferer script to the whole character, or even specific 3d objects making up the character, but it doesn’t interact with the water at all.
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1
0
0
1,014
2,965
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Wyatt
client
3
I can even use the character to interact with other objects that interact with the water, but not directly.
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0
1
0
0
1,014
2,965
1
Wyatt
client
4
Does anyone know a way to make the character interact with water?
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1
0
0
1,014
2,965
1
Wyatt
client
5
Thanks for any advice in advance!
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0
0.61
0.39
0.4926
1,014
2,965
2
Stepan.Reuk
leader
0
Hello @Wyatt Your Nuitrack character have an attached colliders?
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1
0
0
1,014
2,965
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Stepan.Reuk
leader
1
(or what need for interacting in this plugin)
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1
0
0
1,014
2,965
3
Wyatt
client
0
Thanks for the reply Stepan!
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0
0.556
0.444
0.4926
1,014
2,965
3
Wyatt
client
1
After some experimentation I found out that I need to apply the water interferer script to each object making up the skeleton.
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1
0
0
1,014
2,965
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Wyatt
client
2
So under RigidBodyController.cs, inside the awake function theres a loop that says “foreach (nuitrack.JointType jointType in targetJoints)”.
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1
0
0
1,014
2,965
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Wyatt
client
3
Inside that I added “jointObj.AddComponent();” and it works as intended.
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1
0
0
1,014
2,965
3
Wyatt
client
4
Thanks again for the help
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0
0.349
0.651
0.6808
1,015
2,808
1
Codon
client
0
Is there a way to check if the camera stopped working (inside Unity) and then restart and run Init function again to turn the device on again?
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null
0.068
0.932
0
-0.2263
1,015
2,808
2
EugeneVasiliev
leader
0
At the moment there is no such possibility in Nuitrack, we will add it soon.
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0.136
0.864
0
-0.296
1,016
3,039
1
sho1i4da
client
0
The Intel Realsense D435 was able to rotate the sensor, but Azure Kinect is not able to rotate the sensor.
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0
1
0
0
1,016
3,039
1
sho1i4da
client
1
Is this a specification?
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1
0
0
1,016
3,039
2
irakli
leader
0
Hi @sho1i4da, Unfortunately, at the moment these functions are not supported by this sensor(Azure Kinect).
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0.251
0.749
0
-0.5207
1,016
3,039
2
irakli
leader
1
We will add support in one of the upcoming releases
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0
0.769
0.231
0.4019
1,017
2,740
1
FlorentJ
client
0
Hi, I’m looking for a tutorial or any tips to use 2 camera Intel realsense with Unity.
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1
0
0
1,017
2,740
1
FlorentJ
client
1
I’ve searched on the internet but i’ve found nothing.
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1
0
0
1,017
2,740
1
FlorentJ
client
2
Regards,
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1
0
0
1,017
2,740
2
Stepan.Reuk
leader
0
Hi @FlorentJ Describe in more detail your use case.
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1
0
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1,017
2,740
2
Stepan.Reuk
leader
1
What do you want to achieve with two cameras?
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0
0.86
0.14
0.0772
1,017
2,740
3
FlorentJ
client
0
Hi, Thanks for your reply.
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0
0.58
0.42
0.4404
1,017
2,740
3
FlorentJ
client
1
I have to project a video game on the ground using a video projector.
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1
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0
1,017
2,740
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FlorentJ
client
2
I have limited space to install the tracking cameras.
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0.192
0.808
0
-0.2263
1,017
2,740
3
FlorentJ
client
3
If I install one I unfortunately cannot see both players and therefore track them.
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0.156
0.844
0
-0.34
1,017
2,740
3
FlorentJ
client
4
So I have to install one camera per player to be able to track them.
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1
0
0
1,017
2,740
3
FlorentJ
client
5
How can I use two tracking cameras in unity?
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1
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0
1,017
2,740
3
FlorentJ
client
6
I just need to recover their positions to make a game object move.
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1
0
0
1,017
2,740
4
FlorentJ
client
0
Any update or tips or anythings else ?
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1
0
0
1,017
2,740
5
Stepan.Reuk
leader
0
Unfortunately, at the moment, nuitrack does not support the use of multiple cameras in one project., but we can discuss it within a custom development contract if you’re interested.
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0.101
0.791
0.108
0.3007
1,017
2,740
5
Stepan.Reuk
leader
1
you can contact by email: [email protected]
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1
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0
1,018
2,842
1
MJS
client
0
Hello I am a beginner.
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1
0
0
1,018
2,842
1
MJS
client
1
Sorry, but my English is not good either.
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0.415
0.585
0
-0.5038
1,018
2,842
1
MJS
client
2
I saw this and made my first project.
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1
0
0
1,018
2,842
1
MJS
client
3
I’ve heard that Nuitrack can recognize up to 6 people.
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1
0
0
1,018
2,842
1
MJS
client
4
However, only 1 person can be recognized in the project I created now.
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0
0.857
0.143
0.25
1,018
2,842
1
MJS
client
5
I don’t need a rigged avatar.
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0.333
0.667
0
-0.3612
1,018
2,842
1
MJS
client
6
I don’t even need to draw on Canvas.
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1
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0
1,018
2,842
1
MJS
client
7
I need to print multiple skeletons in 3D space.
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1
0
0
1,018
2,842
1
MJS
client
8
I need to recognize multiple people in the first project created and output multiple skeletons to Sphere prefab.
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0
0.895
0.105
0.25
1,018
2,842
1
MJS
client
9
I think it can be made by modifying the script called NativeAvatar.
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0
1,018
2,842
1
MJS
client
10
What should I do?
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1
0
0
1,018
2,842
1
MJS
client
11
Do you have any reference?
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1
0
0
1,018
2,842
1
MJS
client
12
Thank you very much.
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0
0.545
0.455
0.3612
1,018
2,842
2
Stepan.Reuk
leader
0
Hello @MJS Look this tutorial: link 6 2d skeletons are used here, small improvements will be needed for 3d (about working with 3d points https://www.youtube.com/watch?v=F1Vx_pu9dbk&t=2s&ab_channel=3DiViCompany 6 ) Also check out other tutorials on our Youtube channel https://www.youtube.com/3divi_company 2
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0.941
0.059
0.3182
1,018
2,842
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EugeneVasiliev
leader
0
To display several 3D skeletons, use the prefab NuitrackSDK/Avatar/3D Avatar/Prefabs/SkeletonAvatar.prefab.
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EugeneVasiliev
leader
1
Disable the Use current user tracker option and set the User ID for this skeleton.
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2,842
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EugeneVasiliev
leader
2
As soon as the user with the specified ID appears in the frame, the skeleton will immediately come to life!
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1,019
3,011
1
hashirkamal
client
0
i am using unity 2020.3.11 crashes all the time when I start unity all things are done using NUItracker v0.35.15
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1,019
3,011
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Stepan.Reuk
leader
0
Hello @hashirkamal Try this package nuitrack-sdk/Unity3D at f03ecabf20ab73aa120354ffb357311ab53ff683 · 3DiVi/nuitrack-sdk · GitHub 6
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1,020
3,023
1
bee
client
0
I want to build and track a hand skeleton.
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0
0.609
0.391
0.5423