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Jan 5

Self-supervised Audio Teacher-Student Transformer for Both Clip-level and Frame-level Tasks

Self-supervised learning (SSL) has emerged as a popular approach for learning audio representations. One goal of audio self-supervised pre-training is to transfer knowledge to downstream audio tasks, generally including clip-level and frame-level tasks. While frame-level tasks are important for fine-grained acoustic scene/event understanding, prior studies primarily evaluate on clip-level downstream tasks. In order to tackle both clip-level and frame-level tasks, this paper proposes Audio Teacher-Student Transformer (ATST), with a clip-level version (named ATST-Clip) and a frame-level version (named ATST-Frame), responsible for learning clip-level and frame-level representations, respectively. Both methods use a Transformer encoder and a teacher-student training scheme. We have carefully designed the view creation strategy for ATST-Clip and ATST-Frame. Specifically, ATST-Clip uses segment-wise data augmentations, and ATST-Frame integrates frame-wise data augmentations and masking. Experimental results show that our ATST-Frame model obtains state-of-the-art (SOTA) performances on most of the clip-level and frame-level downstream tasks. Especially, it outperforms other models by a large margin on the frame-level sound event detection task. In addition, the performance can be further improved by combining the two models through knowledge distillation. Our code is available online.

  • 3 authors
·
Jun 7, 2023

TFM Dataset: A Novel Multi-task Dataset and Integrated Pipeline for Automated Tear Film Break-Up Segmentation

Tear film break-up (TFBU) analysis is critical for diagnosing dry eye syndrome, but automated TFBU segmentation remains challenging due to the lack of annotated datasets and integrated solutions. This paper introduces the Tear Film Multi-task (TFM) Dataset, the first comprehensive dataset for multi-task tear film analysis, comprising 15 high-resolution videos (totaling 6,247 frames) annotated with three vision tasks: frame-level classification ('clear', 'closed', 'broken', 'blur'), Placido Ring detection, and pixel-wise TFBU area segmentation. Leveraging this dataset, we first propose TF-Net, a novel and efficient baseline segmentation model. TF-Net incorporates a MobileOne-mini backbone with re-parameterization techniques and an enhanced feature pyramid network to achieve a favorable balance between accuracy and computational efficiency for real-time clinical applications. We further establish benchmark performance on the TFM segmentation subset by comparing TF-Net against several state-of-the-art medical image segmentation models. Furthermore, we design TF-Collab, a novel integrated real-time pipeline that synergistically leverages models trained on all three tasks of the TFM dataset. By sequentially orchestrating frame classification for BUT determination, pupil region localization for input standardization, and TFBU segmentation, TF-Collab fully automates the analysis. Experimental results demonstrate the effectiveness of the proposed TF-Net and TF-Collab, providing a foundation for future research in ocular surface diagnostics. Our code and the TFM datasets are available at https://github.com/glory-wan/TF-Net

  • 7 authors
·
Oct 7, 2025

ResidualViT for Efficient Temporally Dense Video Encoding

Several video understanding tasks, such as natural language temporal video grounding, temporal activity localization, and audio description generation, require "temporally dense" reasoning over frames sampled at high temporal resolution. However, computing frame-level features for these tasks is computationally expensive given the temporal resolution requirements. In this paper, we make three contributions to reduce the cost of computing features for temporally dense tasks. First, we introduce a vision transformer (ViT) architecture, dubbed ResidualViT, that leverages the large temporal redundancy in videos to efficiently compute temporally dense frame-level features. Our architecture incorporates (i) learnable residual connections that ensure temporal consistency across consecutive frames and (ii) a token reduction module that enhances processing speed by selectively discarding temporally redundant information while reusing weights of a pretrained foundation model. Second, we propose a lightweight distillation strategy to approximate the frame-level features of the original foundation model. Finally, we evaluate our approach across four tasks and five datasets, in both zero-shot and fully supervised settings, demonstrating significant reductions in computational cost (up to 60%) and improvements in inference speed (up to 2.5x faster), all while closely approximating the accuracy of the original foundation model.

  • 5 authors
·
Sep 16, 2025

Fine-Tuning Video Transformers for Word-Level Bangla Sign Language: A Comparative Analysis for Classification Tasks

Sign Language Recognition (SLR) involves the automatic identification and classification of sign gestures from images or video, converting them into text or speech to improve accessibility for the hearing-impaired community. In Bangladesh, Bangla Sign Language (BdSL) serves as the primary mode of communication for many individuals with hearing impairments. This study fine-tunes state-of-the-art video transformer architectures -- VideoMAE, ViViT, and TimeSformer -- on BdSLW60 (arXiv:2402.08635), a small-scale BdSL dataset with 60 frequent signs. We standardized the videos to 30 FPS, resulting in 9,307 user trial clips. To evaluate scalability and robustness, the models were also fine-tuned on BdSLW401 (arXiv:2503.02360), a large-scale dataset with 401 sign classes. Additionally, we benchmark performance against public datasets, including LSA64 and WLASL. Data augmentation techniques such as random cropping, horizontal flipping, and short-side scaling were applied to improve model robustness. To ensure balanced evaluation across folds during model selection, we employed 10-fold stratified cross-validation on the training set, while signer-independent evaluation was carried out using held-out test data from unseen users U4 and U8. Results show that video transformer models significantly outperform traditional machine learning and deep learning approaches. Performance is influenced by factors such as dataset size, video quality, frame distribution, frame rate, and model architecture. Among the models, the VideoMAE variant (MCG-NJU/videomae-base-finetuned-kinetics) achieved the highest accuracies of 95.5% on the frame rate corrected BdSLW60 dataset and 81.04% on the front-facing signs of BdSLW401 -- demonstrating strong potential for scalable and accurate BdSL recognition.

  • 3 authors
·
Jun 4, 2025

SoundReactor: Frame-level Online Video-to-Audio Generation

Prevailing Video-to-Audio (V2A) generation models operate offline, assuming an entire video sequence or chunks of frames are available beforehand. This critically limits their use in interactive applications such as live content creation and emerging generative world models. To address this gap, we introduce the novel task of frame-level online V2A generation, where a model autoregressively generates audio from video without access to future video frames. Furthermore, we propose SoundReactor, which, to the best of our knowledge, is the first simple yet effective framework explicitly tailored for this task. Our design enforces end-to-end causality and targets low per-frame latency with audio-visual synchronization. Our model's backbone is a decoder-only causal transformer over continuous audio latents. For vision conditioning, it leverages grid (patch) features extracted from the smallest variant of the DINOv2 vision encoder, which are aggregated into a single token per frame to maintain end-to-end causality and efficiency. The model is trained through a diffusion pre-training followed by consistency fine-tuning to accelerate the diffusion head decoding. On a benchmark of diverse gameplay videos from AAA titles, our model successfully generates semantically and temporally aligned, high-quality full-band stereo audio, validated by both objective and human evaluations. Furthermore, our model achieves low per-frame waveform-level latency (26.3ms with the head NFE=1, 31.5ms with NFE=4) on 30FPS, 480p videos using a single H100. Demo samples are available at https://koichi-saito-sony.github.io/soundreactor/.

Sony Sony
·
Oct 2, 2025 2

CodePlan: Repository-level Coding using LLMs and Planning

Software engineering activities such as package migration, fixing errors reports from static analysis or testing, and adding type annotations or other specifications to a codebase, involve pervasively editing the entire repository of code. We formulate these activities as repository-level coding tasks. Recent tools like GitHub Copilot, which are powered by Large Language Models (LLMs), have succeeded in offering high-quality solutions to localized coding problems. Repository-level coding tasks are more involved and cannot be solved directly using LLMs, since code within a repository is inter-dependent and the entire repository may be too large to fit into the prompt. We frame repository-level coding as a planning problem and present a task-agnostic framework, called CodePlan to solve it. CodePlan synthesizes a multi-step chain of edits (plan), where each step results in a call to an LLM on a code location with context derived from the entire repository, previous code changes and task-specific instructions. CodePlan is based on a novel combination of an incremental dependency analysis, a change may-impact analysis and an adaptive planning algorithm. We evaluate the effectiveness of CodePlan on two repository-level tasks: package migration (C#) and temporal code edits (Python). Each task is evaluated on multiple code repositories, each of which requires inter-dependent changes to many files (between 2-97 files). Coding tasks of this level of complexity have not been automated using LLMs before. Our results show that CodePlan has better match with the ground truth compared to baselines. CodePlan is able to get 5/6 repositories to pass the validity checks (e.g., to build without errors and make correct code edits) whereas the baselines (without planning but with the same type of contextual information as CodePlan) cannot get any of the repositories to pass them.

  • 9 authors
·
Sep 21, 2023 14

Harnessing Meta-Learning for Controllable Full-Frame Video Stabilization

Video stabilization remains a fundamental problem in computer vision, particularly pixel-level synthesis solutions for video stabilization, which synthesize full-frame outputs, add to the complexity of this task. These methods aim to enhance stability while synthesizing full-frame videos, but the inherent diversity in motion profiles and visual content present in each video sequence makes robust generalization with fixed parameters difficult. To address this, we present a novel method that improves pixel-level synthesis video stabilization methods by rapidly adapting models to each input video at test time. The proposed approach takes advantage of low-level visual cues available during inference to improve both the stability and visual quality of the output. Notably, the proposed rapid adaptation achieves significant performance gains even with a single adaptation pass. We further propose a jerk localization module and a targeted adaptation strategy, which focuses the adaptation on high-jerk segments for maximizing stability with fewer adaptation steps. The proposed methodology enables modern stabilizers to overcome the longstanding SOTA approaches while maintaining the full frame nature of the modern methods, while offering users with control mechanisms akin to classical approaches. Extensive experiments on diverse real-world datasets demonstrate the versatility of the proposed method. Our approach consistently improves the performance of various full-frame synthesis models in both qualitative and quantitative terms, including results on downstream applications.

  • 7 authors
·
Aug 26, 2025

Griffin: Aerial-Ground Cooperative Detection and Tracking Dataset and Benchmark

Despite significant advancements, autonomous driving systems continue to struggle with occluded objects and long-range detection due to the inherent limitations of single-perspective sensing. Aerial-ground cooperation offers a promising solution by integrating UAVs' aerial views with ground vehicles' local observations. However, progress in this emerging field has been hindered by the absence of public datasets and standardized evaluation benchmarks. To address this gap, this paper presents a comprehensive solution for aerial-ground cooperative 3D perception through three key contributions: (1) Griffin, a large-scale multi-modal dataset featuring over 200 dynamic scenes (30k+ frames) with varied UAV altitudes (20-60m), diverse weather conditions, and occlusion-aware 3D annotations, enhanced by CARLA-AirSim co-simulation for realistic UAV dynamics; (2) A unified benchmarking framework for aerial-ground cooperative detection and tracking tasks, including protocols for evaluating communication efficiency, latency tolerance, and altitude adaptability; (3) AGILE, an instance-level intermediate fusion baseline that dynamically aligns cross-view features through query-based interaction, achieving an advantageous balance between communication overhead and perception accuracy. Extensive experiments prove the effectiveness of aerial-ground cooperative perception and demonstrate the direction of further research. The dataset and codes are available at https://github.com/wang-jh18-SVM/Griffin.

  • 7 authors
·
Mar 10, 2025